We present a novel experimental apparatus for the capture and replay of physical controls (mechanical knobs), as well as a set of acquired models and a design discussion related t...
Abstract. Effective speakers engage their whole body when they gesture. It is difficult, however, to create such full body motion in animated agents while still supporting a large...
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...
One of the most rapidly evolving e-services is e-Learning, that is, the creation of advanced educational resources that are accessible on-line and, potentially, offer numerous adva...
Fotis Kokkoras, Demetrios G. Sampson, Ioannis P. V...