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RT
1997
Springer
14 years 1 months ago
Interactive Rendering of Globally Illuminated Glossy Scenes
Global illumination simulates all transfers of light in a scene. The results of the simulation are then used to generate photo-realistic images. Scenes with diffuse surfaces only c...
Wolfgang Stürzlinger, Rui Bastos
SI3D
1992
ACM
14 years 27 days ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
ADBIS
2007
Springer
117views Database» more  ADBIS 2007»
14 years 26 days ago
On the Effect of Trajectory Compression in Spatiotemporal Querying
Existing work repeatedly addresses that the ubiquitous positioning devices will start to generate an unprecedented stream of time-stamped positions leading to storage and computati...
Elias Frentzos, Yannis Theodoridis
BIBE
2008
IEEE
272views Bioinformatics» more  BIBE 2008»
14 years 3 months ago
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU
— This paper describes a design and implementation of the Smith-Waterman algorithm accelerated on the graphics processing unit (GPU). Our method is implemented using compute uniï...
Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara
VR
2000
IEEE
112views Virtual Reality» more  VR 2000»
14 years 1 months ago
Interactive Stereoscopic Rendering of Voxel-based Terrain
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...