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VISUALIZATION
1998
IEEE
14 years 15 days ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis
VIS
2009
IEEE
216views Visualization» more  VIS 2009»
14 years 9 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
CVPR
2010
IEEE
14 years 4 months ago
Object-Graphs for Context-Aware Category Discovery
How can knowing about some categories help us to discover new ones in unlabeled images? Unsupervised visual category discovery is useful to mine for recurring objects without huma...
Yong Jae Lee, Kristen Grauman
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 1 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
CVPR
2008
IEEE
13 years 10 months ago
Loose shape model for discriminative learning of object categories
We consider the problem of visual categorization with minimal supervision during training. We propose a partbased model that loosely captures structural information. We represent ...
Margarita Osadchy, Elran Morash