The virtual synchrony model for group communication has proven to be a powerful paradigm for building distributed applications. In applications that use a large number of groups, ...
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
Abstract. Synchronous collaborative systems allow geographically distributed participants to form a virtual work environment enabling cooperation between peers and enriching the hu...
Gareth J. Lewis, S. Mehmood Hasan, Vassil N. Alexa...
To rapidly evolve new designs of peer-to-peer (P2P) multimedia streaming systems, it is highly desirable to test and troubleshoot them in a controlled and repeatable experimental ...