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ICSE
2010
IEEE-ACM
15 years 1 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
95
Voted
ICSE
2001
IEEE-ACM
15 years 8 months ago
Conceptual Modeling through Linguistic Analysis Using LIDA
Despite the advantages that object technology can provide to the software development community and its customers, the fundamental problems associated with identifying objects, th...
Scott P. Overmyer, Benoit Lavoie, Owen Rambow
MEMOCODE
2003
IEEE
15 years 9 months ago
MoDe: A Method for System-Level Architecture Evaluation
System-level design methodologies for embedded HW/SW systems face several challenges: In order to be susceptible to systematic formal analysis based on state-space exploration, a ...
Jan Romberg, Oscar Slotosch, Gabor Hahn
124
Voted
SIGCSE
2006
ACM
144views Education» more  SIGCSE 2006»
15 years 9 months ago
Case-based analysis: a practical tool for teaching computer ethics
Case-based analysis is a bottom-up methodology for ethical reasoning. In a teaching environment, it can be a useful alternative to top-down methods, such as Kantianism, utilitaria...
Michael J. Quinn
WSC
2004
15 years 5 months ago
Enhancing Simulation Education with a Virtual Presentation Tool
This paper describes a research plan to address the undergraduate learning challenges encountered when teaching an introductory simulation course in Industrial Engineering program...
David He, Pat Banerjee