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IEEECIT
2006
IEEE
14 years 1 months ago
The Partitioning Methodology in Hardware/Software Co-Design Using Extreme Programming: Evaluation through the Lego Robot Project
This paper argues about the partitioning in hardware/software co-design and suggests the methodology applying extreme programming to complement the co-design. This approach, contr...
Heeseo Chae, Dong-hyun Lee, Jiyong Park, Hoh Peter...
CAISE
2009
Springer
14 years 2 months ago
P2S: A Methodology to Enable Inter-organizational Process Design through Web Services
Abstract. With the advent of Service Oriented Architecture organizations have experienced services as a platform-independent technology to develop and use simple internal applicati...
Devis Bianchini, Cinzia Cappiello, Valeria De Anto...
SPIRE
2000
Springer
13 years 11 months ago
Virtual Test Tubes: A New Methodology for Computing
Biomolecular computing (BMC) aims to capture the innumerable advantages that biological molecules have gained in the course of millions of years of evolution to perform computatio...
Max H. Garzon, Evan Drumwright, Russell J. Deaton,...
DATE
2004
IEEE
129views Hardware» more  DATE 2004»
13 years 11 months ago
On the Design and Verification Methodology of the Look-Aside Interface
In this paper, we present a technique to design and verify the Look-Aside (LA-1) Interface standard used in network processors. Our design flow includes several refinements starti...
Ali Habibi, Asif Iqbal Ahmed, Otmane Aït Moha...
AI
2005
Springer
14 years 1 months ago
Multiagent Systems Viewed as Distributed Scheduling Systems: Methodology and Experiments
In this article, we present a design technique that facilitates the work of extracting and defining the tasks scheduling problem for a multiagent system. We also compare a central...
Sébastien Paquet, Nicolas Bernier, Brahim C...