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VR
2007
IEEE
122views Virtual Reality» more  VR 2007»
14 years 1 months ago
Flexible Abstraction Layers for VR Application Development
Abstraction Layers for VR Application Development Gerwin de Haan∗ Michal Koutek† Frits H. Post‡ Delft University of Technology, The Netherlands The development of domain-spe...
Gerwin de Haan, Michal Koutek, Frits H. Post
SIGCSE
2006
ACM
183views Education» more  SIGCSE 2006»
14 years 1 months ago
Programming fundamentals and innovation taught through windows media player skin creation
Windows Media Player user interface “skin” creation has proven an extremely effective method to reinforce practical object oriented programming techniques. Skin creation motiv...
Todd Shurn
CCGRID
2005
IEEE
14 years 1 months ago
A batch scheduler with high level components
In this article we present the design choices and the evaluation of a batch scheduler for large clusters, named OAR. This batch scheduler is based upon an original design that emp...
Nicolas Capit, Georges Da Costa, Yiannis Georgiou,...
MIS
2005
Springer
152views Multimedia» more  MIS 2005»
14 years 29 days ago
Intelligent Delivery of Multimedia Content in a Device Aware Ubiquitous Environment
Abstract. This paper introduces a Generic Language for Interface DEvelopment (GLIDE) that supports the rapid prototyping of Graphical User Interfaces for the Agents Channeling Cont...
Conor Muldoon, Gregory M. P. O'Hare, Rem W. Collie...
GRAPHITE
2004
ACM
14 years 27 days ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...