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» A Mobile Device as User Interface for Wearable Applications
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EUROSYS
2006
ACM
16 years 3 months ago
URICA: Usage-awaRe Interactive Content Adaptation for mobile devices
Usage-awaRe Interactive Content Adaptation (URICA) is an automatic technique that adapts content for display on mobile devices based on usage semantics. URICA allows users who are...
Iqbal Mohomed, Jim Chengming Cai, Eyal de Lara
172
Voted
IADIS
2004
15 years 7 months ago
A mobile-aware business logic container
Currently providing such features in mobile applications as the sending of lower-bandwidth images when a client device is in a low-bandwidth access area, the business logic to dis...
Robert Steele, Elaine Lawrence
135
Voted
DICTA
2007
15 years 7 months ago
3D Scene Annotation for Efficient Rendering on Mobile Devices
This paper presents a new approach for efficient 3D rendering on mobile devices, where selective rendering can be achieved with the help of 3D scene annotation. By taking advantag...
Siak Chuan Tan, Binh Pham, Jinglan Zhang, On Wong
CHI
2008
ACM
16 years 6 months ago
Photos on the go: a mobile application case study
We designed and iterated on a photo browsing application for high-end mobile phones. The application, Zurfer, supports viewing of photos from the user, their contacts, and the gen...
Mor Naaman, Rahul Nair, Vlad Kaplun
OTM
2005
Springer
15 years 11 months ago
Towards QoS-Awareness of Context-Aware Mobile Applications and Services
In our current connected wireless world, mobile devices are enabled to use various networking facilities. Although this enables mobile users to communicate any time and any place, ...
Katarzyna Wac