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» A Mobile Device as User Interface for Wearable Applications
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WOA
2003
15 years 7 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
UIST
2009
ACM
16 years 8 days ago
Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices
We present Abracadabra, a magnetically driven input technique that offers users wireless, unpowered, high fidelity finger input for mobile devices with very small screens. By exte...
Chris Harrison, Scott E. Hudson
AUTOMOTIVEUI
2009
ACM
16 years 9 days ago
Towards a flexible UI model for automotive human-machine interaction
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
JDIM
2010
157views more  JDIM 2010»
15 years 17 days ago
Case studies on context-aware mobile multimedia services
: This paper explores the design, implementation and evaluation of context-aware mobile multimedia services by presenting six case studies on different application domains. The cas...
Timo Ojala
CHI
2009
ACM
16 years 17 days ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...