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» A Mobile Device as User Interface for Wearable Applications
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MM
2004
ACM
191views Multimedia» more  MM 2004»
15 years 11 months ago
SwarmArt: interactive art from swarm intelligence
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob
MSS
2000
IEEE
96views Hardware» more  MSS 2000»
15 years 10 months ago
APRIL: A Run-Time Library for Tape-Resident Data
Over the last decade, processors have made enormous gains in speed. But increase in the speed of the secondary and tertiary storage devices could not cope with these gains. The re...
Gokhan Memik, Mahmut T. Kandemir, Alok N. Choudhar...
158
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JCDL
2006
ACM
159views Education» more  JCDL 2006»
16 years 3 days ago
EcoPod: a mobile tool for community based biodiversity collection building
Biological studies rely heavily on large collections of species observations. All of these collections cannot be compiled by biology professionals alone. Skilled amateurs can assi...
YuanYuan Yu, Jeannie A. Stamberger, Aswath Manohar...
150
Voted
WCNC
2008
IEEE
16 years 15 days ago
Anonymous ID-Based Group Key Agreement for Wireless Networks
—Popularity of group-oriented applications motivates research on security and privacy protection for group communications. A number of group key agreement protocols exploiting ID...
Zhiguo Wan, Kui Ren, Wenjing Lou, Bart Preneel
VR
2010
IEEE
108views Virtual Reality» more  VR 2010»
15 years 4 months ago
Twinkle: Interacting with physical surfaces using handheld projector
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...