This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligence. We describe the scientific context of the artwork, technical details of the video system, through which user interaction is controlled, and the realization of the swarmbased simulations, which were projected onto a large screen. Finally, we explain and illustrate our two recent SwarmArt installations in a Calgary gallery. Categories and Subject Descriptors J.5 [Computer Applications: Arts and Humanities]: Fine arts; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems—Animations, video; H5.2 [Information Interfaces and Presentation]: User Interfaces—Input devices and strategies; I.2.11 [Artificial Intelligence]: Distributed Artificial Intelligence—Coherence and coordination, multiagent systems; I.4.8 [Image Processing and Computer Vision]: Scene Analysis— Motion, track...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob