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» A Mobile Device as User Interface for Wearable Applications
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ICRA
2002
IEEE
152views Robotics» more  ICRA 2002»
15 years 11 months ago
Mobile Robot Self-Localization in Large-Scale Environments
— This paper presents a new approach for the absolute self-localization of a mobile robot in structured large-scale environments. The requirements with regard to both, the necess...
Axel Lankenau, Thomas Röfer
HAPTICS
2006
IEEE
16 years 5 days ago
Determining the Feasibility of Forearm Mounted Vibrotactile Displays
At first glance, multi-element forearm mounted vibrotactile displays would appear to have considerable potential as an output device for mobile computing. The devices are small, r...
Ian Oakley, Yeongmi Kim, Junhun Lee, Jeha Ryu
CHI
2010
ACM
16 years 29 days ago
Skinput: appropriating the body as an input surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
Chris Harrison, Desney S. Tan, Dan Morris
EICS
2009
ACM
16 years 19 days ago
Fiia: user-centered development of adaptive groupware systems
Adaptive groupware systems support changes in users’ locations, devices, roles and collaborative structure. Developing such systems is difficult due to the complex distributed ...
Christopher Wolfe, T. C. Nicholas Graham, W. Greg ...
ICECCS
2008
IEEE
168views Hardware» more  ICECCS 2008»
16 years 17 days ago
Ubiquitous Service Regulation Based on Dynamic Rules
Ubiquitous computing systems can be regarded as open systems where heterogeneous and previously unknown entities may spontaneously interact, due to intrinsic mobility of users and...
José Viterbo Filho, Markus Endler, Jean-Pie...