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» A Mobile Device as User Interface for Wearable Applications
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MOBISYS
2008
ACM
16 years 5 months ago
SeeMon: scalable and energy-efficient context monitoring framework for sensor-rich mobile environments
Proactively providing services to mobile individuals is essential for emerging ubiquitous applications. The major challenge in providing users with proactive services lies in cont...
Seungwoo Kang, Jinwon Lee, Hyukjae Jang, Hyonik Le...
MM
2010
ACM
164views Multimedia» more  MM 2010»
15 years 4 months ago
Visual search applications for connecting published works to digital material
Visual search connects physical (offline) objects with (online) digital media. Using objects from the environment, like newspapers, magazines, books and posters, we can retrieve s...
Jamey Graham, Jorge Moraleda, Jonathan J. Hull, Ti...
BIS
2007
144views Business» more  BIS 2007»
15 years 7 months ago
Automated Integration Tests for Mobile Applications in Java 2 Micro Edition
Applications written for mobile devices have become more and more complex, adjusting to the constantly improving computational power of hardware. With the growing application size ...
Dawid Weiss, Marcin Zduniak
187
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INFOCOM
2012
IEEE
13 years 8 months ago
Socialize spontaneously with mobile applications
—With the proliferation of mobile devices in both smartphone and tablet form factors, it is intuitive and natural for users to socially interact with their collaborators or compe...
Zimu Liu, Yuan Feng, Baochun Li
MOBILITY
2009
ACM
16 years 9 days ago
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...