In this paper, we present a method that generates a path that has no collision with the obstacles by using the environment information, and automatically creates natural motions o...
Animated characters may exhibit several kinds of dynamic intelligence when performing low-level navigation (i.e., navigation on a local perceptual scale): They decide among differ...
Eric Aaron, Harold C. Sun, Franjo Ivancic, Dimitri...
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, how often the eyebrows and the nose twitch, and how the head moves while speaki...
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
For any embodied, mobile, autonomous agent it is essential to control its actuators appropriately for the faced task. This holds for natural organisms as well as for robots. If sev...