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DEXAW
1999
IEEE
119views Database» more  DEXAW 1999»
14 years 1 months ago
Atomicity Implementation in Mobile Computing
Distributed systems using mobile computing do not have the traditional ACID properties (Atomicity, Consistency, Isolation and Durability), and, therefore, consistency problems may...
Lars Frank
ICRA
1999
IEEE
112views Robotics» more  ICRA 1999»
14 years 1 months ago
A Mobile Manipulator
This paper describes a mobile manipulator that uses its wheels for manipulation as well as locomotion. This robot, named the mobipulator, looks like a small car with four independ...
Matthew T. Mason, Dinesh K. Pai, Daniela Rus, Lee ...
FTDCS
2004
IEEE
14 years 1 months ago
Random Landmarking in Mobile, Topology-Aware Peer-to-Peer Networks
DHTs can locate objects in a peer-to-peer network within an efficient amount of overlay hops. Since an overlay hop is likely to consist of multiple physical hops, the ratio betwee...
Rolf Winter, Thomas Zahn, Jochen H. Schiller
MVA
2007
108views Computer Vision» more  MVA 2007»
13 years 10 months ago
Furniture Model Creation Based on Direct Teaching to a Mobile Robot
— In this paper, a modeling method to handle furniture is proposed. In real environment, there is a lot of furniture such as drawer, cabinet and so on. If mobile robots can handl...
Kimitoshi Yamazaki, Takashi Tsubouchi, Masahiro To...
FUNGAMES
2008
13 years 10 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...