We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
Valiant introduced some 25 years ago an algebraic model of computation along with the complexity classes VP and VNP, which can be viewed as analogues of the classical classes P and...
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
One of the most general frameworks for phrasing control problems for complex, redundant robots is operational space control. However, while this framework is of essential importan...
We study an extension of the "standard" learning models to settings where observing the value of an attribute has an associated cost (which might be different for differ...