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» A Model of Interaction in Concurrent and Distributed Systems
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COORDINATION
2009
Springer
16 years 4 months ago
High-Performance Transactional Event Processing
This paper presents a transactional framework for low-latency, high-performance, concurrent event processing in Java. At the heart of our framework lies Reflexes, a restricted prog...
Antonio Cunei, Rachid Guerraoui, Jesper Honig Spri...
HCI
2009
15 years 1 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...
ATAL
2007
Springer
15 years 10 months ago
A framework for agent-based distributed machine learning and data mining
This paper proposes a framework for agent-based distributed machine learning and data mining based on (i) the exchange of meta-level descriptions of individual learning processes ...
Jan Tozicka, Michael Rovatsos, Michal Pechoucek
ATAL
2003
Springer
15 years 9 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
ATAL
2008
Springer
15 years 6 months ago
Norm emergence under constrained interactions in diverse societies
Effective norms, emerging from sustained individual interactions over time, can complement societal rules and significantly enhance performance of individual agents and agent soci...
Partha Mukherjee, Sandip Sen, Stéphane Airi...