We present a novel and efficient multi-view depth map enhancement method proposed as a post-processing of initially estimated depth maps. The proposed method is based on edge, mot...
Visual attention is obtained through determination of contrasts of low level features or attention cues like intensity, color etc. We propose a new texture attention cue that is s...
A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...