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» A Model of Visual Adaptation for Realistic Image Synthesis
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ICIP
2009
IEEE
14 years 10 months ago
Efficient Edge, Motion And Depth-range Adaptive Processing For Enhancement Of Multi-view Depth Map Sequences
We present a novel and efficient multi-view depth map enhancement method proposed as a post-processing of initially estimated depth maps. The proposed method is based on edge, mot...
ICMCS
2005
IEEE
340views Multimedia» more  ICMCS 2005»
14 years 2 months ago
Adaptive local context suppression of multiple cues for salient visual attention detection
Visual attention is obtained through determination of contrasts of low level features or attention cues like intensity, color etc. We propose a new texture attention cue that is s...
Yiqun Hu, Deepu Rajan, Liang-Tien Chia
VISUALIZATION
2003
IEEE
14 years 2 months ago
Image Based Flow Visualization for Curved Surfaces
A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
Jarke J. van Wijk
TOG
2008
108views more  TOG 2008»
13 years 9 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
SIGGRAPH
1993
ACM
14 years 1 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin