: This paper presents the design, implementation and evaluation of Deadline-Driven Auctions (DDA), a novel task mapping infrastructure for heterogeneous distributed environments. D...
As massively multiplayer online games are becoming very popular, how to support a large number of concurrent users while maintaining the game performance has become an important r...
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
State-of-the-art Massively Multiplayer Games such as EverQuest and Ultima Online are currently implemented as client-server systems. Although this approach allows the development ...