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CHI
2004
ACM
14 years 8 months ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn
MHCI
2007
Springer
14 years 2 months ago
Incidental information and mobile search
There is much interest in providing effective mobile search tools. Our focus is the value of in situ sharing of users’ mobile search activity. The QnotA prototype displays other...
David Arter, George Buchanan, Matt Jones, Richard ...
ISWC
2002
IEEE
14 years 1 months ago
Multi-Sensor Context Aware Clothing
Inspired by perception in biological systems, distribution of a massive amount of simple sensing devices is gaining more support in detection applications. A focus on fusion of se...
Kristof Van Laerhoven, Albrecht Schmidt, Hans-Wern...
CHI
2010
ACM
14 years 1 months ago
Early explorations of CAT: canine amusement and training
Cross-species computer applications have a history of blended science and humor, despite the real potential for improving the canine-human bond. New activities available to humans...
Chadwick A. Wingrave, Jeremy Rose, Todd Langston, ...
HRI
2006
ACM
14 years 2 months ago
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...