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CRITICAL
2005
13 years 10 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
HCI
2009
13 years 6 months ago
Implementing Human Factors within the Design Process of Advanced Driver Assistance Systems (ADAS)
This paper introduces our research which aims to develop a design approach for ADAS applications in which human factors (including stakeholder feedback and objective performance me...
Boris van Waterschoot, Mascha van der Voort
ISEUD
2009
Springer
14 years 2 months ago
End-User Development of Enterprise Widgets
Companies are operating in a dynamic environment, resulting in a continuous need of adapting used information systems to changing business processes and associated information need...
Michael Spahn, Volker Wulf
DPPI
2007
ACM
14 years 3 days ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
IJVR
2006
113views more  IJVR 2006»
13 years 8 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung