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CHI
2002
ACM
14 years 8 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
APSEC
2007
IEEE
14 years 2 months ago
Modeling and Learning Interaction-based Accidents for Safety-Critical Software Systems
Analyzing accidents is a vital exercise in the development of safety-critical software systems to prevent past accidents from reoccurring in the future. Current practices such as ...
Tariq Mahmood, Edmund Kazmierczak, Tim Kelly, Denn...
EGICE
2006
13 years 12 months ago
Intrinsically Motivated Intelligent Sensed Environments
Advances in intelligent agent research, such as curious agents and motivated learning agents, make possible a new kind of intelligent environment: a curious place. Previously, inte...
Mary Lou Maher, Kathryn Elizabeth Merrick, Owen Ma...
ECCV
2002
Springer
14 years 10 months ago
Automatic Detection and Tracking of Human Motion with a View-Based Representation
Abstract. This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automa...
Ronan Fablet, Michael J. Black
CHI
2009
ACM
14 years 8 months ago
Material awareness: promoting reflection on everyday materiality
Drawing on existing design approaches, this paper argues for the experiential desirability and critical importance--in terms of environmental sustainability-of designing for refle...
James Pierce