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» A Motion-Stabilized Outdoor Augmented Reality System
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ISMAR
2003
IEEE
14 years 1 months ago
A Wearable Augmented Reality System with Personal Positioning Based on Walking Locomotion Analysis
In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
Masakatsu Kourogi, Takeshi Kurata
ISWC
1998
IEEE
14 years 3 days ago
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...
AUIC
2002
IEEE
14 years 25 days ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas
CHI
2006
ACM
14 years 8 months ago
Attention funnel: omnidirectional 3D cursor for mobile augmented reality platforms
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas