In this paper, we present a wearable Augmented Reality (AR) system with personal positioning based on walking locomotion analysis that allows a user to freely move around indoors ...
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
The attention funnel is a general purpose AR interface technique that interactively guides the attention of a user to any object, person, or place in space. The technique utilizes...
Frank Biocca, Arthur Tang, Charles B. Owen, Fan Xi...
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...