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» A Multi-scale Generative Model for Animate Shapes and Parts
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ECAL
2005
Springer
14 years 1 months ago
A Developmental Model for Generative Media
Abstract. Developmental models simulate the spatio-temporal development of a complex system. The system described in this paper combines the advantages of a number of previously di...
Jon McCormack
CW
2006
IEEE
14 years 1 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
TOG
2008
145views more  TOG 2008»
13 years 7 months ago
Feedback control of cumuliform cloud formation based on computational fluid dynamics
Clouds play an important role for creating realistic images of outdoor scenes. In order to generate realistic clouds, many methods have been developed for modeling and animating c...
Yoshinori Dobashi, Katsutoshi Kusumoto, Tomoyuki N...
ICIP
2008
IEEE
14 years 9 months ago
Surface completion by minimizing energy based on similarity of shape
3D mesh models generated with range scanner or video images often have holes due to many occlusions by other objects and the object itself. This paper proposes a novel method to f...
Norihiko Kawai, Tomokazu Sato, Naokazu Yokoya
TOG
2008
235views more  TOG 2008»
13 years 7 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...