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AAI
2000
122views more  AAI 2000»
13 years 8 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
14 years 21 days ago
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work
Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams wi...
Arjun Venkataswamy, Rajinder Sodhi, Yerkin Abdildi...
AAI
2005
138views more  AAI 2005»
13 years 8 months ago
Learning By Teaching: A New Agent Paradigm For Educational Software
This paper discusses Betty's Brain, a teachable agent in the domain of river ecosystems that combines learning by teaching with self-regulation mentoring to promote deep lear...
Gautam Biswas, Krittaya Leelawong, Daniel Schwartz...
HICSS
2009
IEEE
138views Biometrics» more  HICSS 2009»
14 years 3 months ago
Designing an Intelligent Agent that Negotiates Tactfully with Human Counterparts: A Conceptual Analysis and Modeling Framework
Automated negotiation has attracted growing interest within fields such as e-business, multi-agent systems, and web services. Nevertheless, a majority of automated negotiation res...
Yinping Yang, Sharad Singhal
ATAL
2005
Springer
14 years 2 months ago
Approximating state estimation in multiagent settings using particle filters
State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
Prashant Doshi, Piotr J. Gmytrasiewicz