Sciweavers

982 search results - page 178 / 197
» A Multiprocessor Communication Architecture For High Speed N...
Sort
View
TVLSI
2008
139views more  TVLSI 2008»
13 years 6 months ago
Ternary CAM Power and Delay Model: Extensions and Uses
Applications in computer networks often require high throughput access to large data structures for lookup and classification. While advanced algorithms exist to speed these search...
Banit Agrawal, Timothy Sherwood
GLOBECOM
2007
IEEE
14 years 1 months ago
Perceptual Quality in P2P Multi-Source Video Streaming Policies
— This paper explores a key aspect of the problem of sending real-time video over the Internet using a P2P architecture. The main difficulty with such a system is the high dynam...
Héctor Cancela, Pablo Rodríguez-Bocc...
VTC
2006
IEEE
117views Communications» more  VTC 2006»
14 years 23 days ago
Design and Implementation of Robust Time/Frequency Offset Tracking Algorithm for MIMO-OFDM Receivers
— In this paper, the robust time and frequency offset tracking algorithms and architecture for high throughput wireless local area network (WLAN) systems are presented. The desig...
Il-Gu Lee, Heejung Yu, Eunyoung Choi, Jungbo Son, ...
MOBIHOC
2008
ACM
14 years 6 months ago
Construction algorithms for k-connected m-dominating sets in wireless sensor networks
A Connected Dominating Set (CDS) working as a virtual backbone is an effective way to decrease the overhead of routing in a wireless sensor network. Furthermore, a kConnected m-Do...
Yiwei Wu, Yingshu Li
NETGAMES
2004
ACM
14 years 5 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...