Applications in computer networks often require high throughput access to large data structures for lookup and classification. While advanced algorithms exist to speed these search...
— This paper explores a key aspect of the problem of sending real-time video over the Internet using a P2P architecture. The main difficulty with such a system is the high dynam...
— In this paper, the robust time and frequency offset tracking algorithms and architecture for high throughput wireless local area network (WLAN) systems are presented. The desig...
A Connected Dominating Set (CDS) working as a virtual backbone is an effective way to decrease the overhead of routing in a wireless sensor network. Furthermore, a kConnected m-Do...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...