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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 7 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
ML
2010
ACM
151views Machine Learning» more  ML 2010»
13 years 5 months ago
Inductive transfer for learning Bayesian networks
In several domains it is common to have data from different, but closely related problems. For instance, in manufacturing, many products follow the same industrial process but with...
Roger Luis, Luis Enrique Sucar, Eduardo F. Morales
ECTEL
2007
Springer
14 years 1 months ago
Scruffy Technologies to Enable (Work-integrated) Learning
Abstract. The goal of the APOSDLE (Advanced Process-Oriented SelfDirected Learning environment) project is to support work-integrated learning of knowledge workers. We argue that w...
Stefanie N. Lindstaedt, Peter Scheir, Armin Ulbric...
IJCAI
2007
13 years 9 months ago
A Decision-Theoretic Model of Assistance
There is a growing interest in intelligent assistants for a variety of applications from organizing tasks for knowledge workers to helping people with dementia. In this paper, we ...
Alan Fern, Sriraam Natarajan, Kshitij Judah, Prasa...
ICCV
2007
IEEE
14 years 9 months ago
A Scalable Approach to Activity Recognition based on Object Use
We propose an approach to activity recognition based on detecting and analyzing the sequence of objects that are being manipulated by the user. In domains such as cooking, where m...
Jianxin Wu, Adebola Osuntogun, Tanzeem Choudhury, ...