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» A Network Architecture for Remote Rendering
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ISCA
1997
IEEE
137views Hardware» more  ISCA 1997»
13 years 11 months ago
VM-Based Shared Memory on Low-Latency, Remote-Memory-Access Networks
Recent technological advances have produced network interfaces that provide users with very low-latency access to the memory of remote machines. We examine the impact of such netw...
Leonidas I. Kontothanassis, Galen C. Hunt, Robert ...
GCC
2004
Springer
14 years 24 days ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
IJVR
2006
166views more  IJVR 2006»
13 years 7 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
ICNS
2007
IEEE
14 years 1 months ago
A Wireless Based Sensor for Patient Monitoring System with Remote Diagnostic
In this paper, We propose a mobile Patient System using common approach Sensor Platform called The wireless based Patient Sensor platform (WSP, Sensor Node) which has remote acces...
Hung-Chieh Yu, Shu-Ming Tseng
VRML
2005
ACM
14 years 29 days ago
Visualization across the pond: how a wireless PDA can collaborate with million-polygon datasets via 9, 000km of cable
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
Ian J. Grimstead, Nick J. Avis, David W. Walker