Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
Abstract— For many tasks in populated environments, robots need to keep track of present and future motion states of people. Most approaches to people tracking make weak assumpti...
Matthias Luber, Johannes Andreas Stork, Gian Diego...
The paper discusses two policies for recognizing NEs with complex structures by maximum entropy models. One policy is to develop cascaded MaxEnt models at different levels. The ot...
Abstract. This paper presents a novel method to the analysis of human-arm motion, in particular improving the efficiency of conventional motion recognition algorithms. Contrary to...
Abstract. Recent cognitive modeling studies suggest the effectiveness of metaheuristic optimization in describing human cognitive behaviors. Such models are built on the basis of p...