In this paper we describe an idea to develop interactive narrative with iTV. We propose a framework to deliver television event, usually dramas or cartoons, having multiple and se...
We propose Action-Reaction Learning as an approach for analyzing and synthesizing human behaviour. This paradigm uncovers causal mappings between past and future events or between...
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using multimedia for “innovative testing.” R...
Abstract. Psychophysiological assessment in the context of virtual environments is a promising means for benchmarking the efficacy and ecological validity of virtual reality scenar...
A. V. Iyer, L. D. Cosand, Christopher G. Courtney,...