Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
The authors of this paper adopted the projected characteristics of the absolute conic in terms of the Pascal's theorem to propose an entirely new camera calibration method ba...
This paper presents a new model to overcome the occlusion problems coming from wide baseline multiple camera stereo. Rather than explicitly modeling occlusions in the matching cos...
— This paper presents an efficient person tracking algorithm for a vision-based mobile robot using two independently moving cameras each of which is mounted on its own pan/tilt ...
Hyukseong Kwon, Youngrock Yoon, Jae Byung Park, Av...
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....