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AIIDE
2008
14 years 16 days ago
Monte-Carlo Tree Search: A New Framework for Game AI
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI behaviour. These two characteristics hamper the goal of es...
Guillaume Chaslot, Sander Bakkes, Istvan Szita, Pi...
LREC
2010
119views Education» more  LREC 2010»
13 years 11 months ago
Towards Improving English-Latvian Translation: A System Comparison and a New Rescoring Feature
This paper presents a comparative study of two alternative approaches to statistical machine translation (SMT) and their application to a task of English-to-Latvian translation. F...
Maxim Khalilov, José A. R. Fonollosa, Ingun...
FECS
2008
148views Education» more  FECS 2008»
13 years 11 months ago
Net4Voice - New Technologies for voice-converting in barrier-free learning environment
- Net4Voice project consists in testing voice recognition techniques and methods within learning contexts. The need to support learning process with non traditional technologies de...
Raffaella Primiani, Daniela Tibaldi, Luca Garlasch...
ECIS
2001
13 years 11 months ago
Design of Web-Based Information Systems - New Challenges for Systems Development?
The web-technology is going through major changes these years, both with respect to types of systems based on web-technology, organization of the development work, required approa...
Peter H. Carstensen, Lasse Vogelsang
WSC
2004
13 years 11 months ago
A New Method to Determine the Tool Count of a Semiconductor Factory Using FabSim
Tool count optimization is mandatory for an efficiently organized semiconductor factory. This paper describes an efficient heuristic to determine the tool count using the compact ...
Holger Vogt