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ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
APGV
2004
ACM
145views Visualization» more  APGV 2004»
14 years 23 days ago
Conveying three-dimensional shape with texture
Studies have shown that although shading can give an image a ”natural” look and is an important shape cue, visual perception of surface shape from shading only is severely lim...
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrant...
CVPR
2006
IEEE
14 years 9 months ago
Visible Surface Reconstruction from Normals with Discontinuity Consideration
Given a dense set of imperfect normals obtained by photometric stereo or shape from shading, this paper presents an optimization algorithm which alternately optimizes until conver...
Tai-Pang Wu, Chi-Keung Tang
SIGGRAPH
1997
ACM
13 years 11 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
CVPR
2007
IEEE
14 years 9 months ago
Multiview normal field integration using level set methods
In this paper, we propose a new method to integrate multiview normal fields using level sets. In contrast with conventional normal integration algorithms used in shape from shadin...
Ju Yong Chang, Kyoung Mu Lee, Sang Uk Lee