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» A New Object-Order Ray-Casting Algorithm
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VISUALIZATION
2002
IEEE
14 years 10 days ago
A New Object-Order Ray-Casting Algorithm
Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
MICCAI
2004
Springer
14 years 8 months ago
Automatic Heart Peripheral Vessels Segmentation Based on a Normal MIP Ray Casting Technique
This paper introduces a new technique to detect the coronary arteries as well as other heart's peripheral vessels. After finding the location of the myocardium through a graph...
Charles Florin, Romain Moreau-Gobard, James Willia...
SI3D
2003
ACM
14 years 20 days ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
JGTOOLS
2006
125views more  JGTOOLS 2006»
13 years 7 months ago
GPU-Based Tiled Ray Casting Using Depth Peeling
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...
Fábio F. Bernardon, Christian Azambuja Pago...
CG
2002
Springer
13 years 7 months ago
Improving progressive view-dependent isosurface propagation
Recently, we proposed a new isosurface extraction algorithm that extracts portions of the isosurface in a viewdependent manner by ray casting and propagation. The algorithm casts ...
Zhiyan Liu, Adam Finkelstein, Kai Li