This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
This paper introduces a new stochastic surface model for deformable 3D surfaces and demonstrates its utility for the purpose of 3D sculpting. This is the problem of simple-touse a...
Andrew R. Willis, Jasper Speicher, David B. Cooper
The growing number of information security breaches in electronic and computing systems calls for new design paradigms that consider security as a primary design objective. This i...
In this paper we introduce a new surface representation, the displaced subdivision surface. It represents a detailed surface model as a scalar-valued displacement over a smooth do...
—This paper develops a novel surface fitting scheme for automatically reconstructing a genus-0 object into a continuous parametric spline surface. A key contribution for making ...