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ISVC
2010
Springer
13 years 7 months ago
Computer-Generated Tie-Dyeing Using a 3D Diffusion Graph
Abstract. Hand dyeing generates artistic representations with unique and complex patterns. The aesthetics of dyed patterns on a cloth originate from the physical properties of dyei...
Yuki Morimoto, Kenji Ono
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 7 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
SAC
2005
ACM
14 years 2 months ago
A hybrid approach for multiresolution modeling of large-scale scientific data
Simulations of complex scientific phenomena involve the execution of massively parallel computer programs. These simulation programs generate large-scale multidimensional data set...
Tina Eliassi-Rad, Terence Critchlow
RTSS
2005
IEEE
14 years 2 months ago
Event Count Automata: A State-Based Model for Stream Processing Systems
Recently there has been a growing interest in models and methods targeted towards the (co)design of stream processing applications; e.g. those for audio/video processing. Streams ...
Samarjit Chakraborty, Linh T. X. Phan, P. S. Thiag...
NN
2008
Springer
143views Neural Networks» more  NN 2008»
13 years 8 months ago
A batch ensemble approach to active learning with model selection
Optimally designing the location of training input points (active learning) and choosing the best model (model selection) are two important components of supervised learning and h...
Masashi Sugiyama, Neil Rubens