A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
A number of 3D shape reconstruction algorithms, in particular 3D image segmentation methods, produce their results in the form of binary volumes, where a binary value indicates whe...
We consider the problem of computing an approximate minimum cycle basis of an undirected non-negative edge-weighted graph G with m edges and n vertices; the extension to directed ...
Telikepalli Kavitha, Kurt Mehlhorn, Dimitrios Mich...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene photographed by a calibrated digital camera placed at multiple viewpoints. Our a...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...