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MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 5 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
ICIAP
2005
ACM
16 years 5 months ago
A Neural Adaptive Algorithm for Feature Selection and Classification of High Dimensionality Data
In this paper, we propose a novel method which involves neural adaptive techniques for identifying salient features and for classifying high dimensionality data. In particular a ne...
Elisabetta Binaghi, Ignazio Gallo, Mirco Boschetti...
163
Voted
CLUSTER
2009
IEEE
15 years 10 months ago
A scalable and generic task scheduling system for communication libraries
Abstract—Since the advent of multi-core processors, the physionomy of typical clusters has dramatically evolved. This new massively multi-core era is a major change in architectu...
François Trahay, Alexandre Denis
144
Voted
GLOBECOM
2008
IEEE
15 years 5 months ago
Analysis of Load-Balanced Switch with Finite Buffers
Recently the Birkhoff-von Neumann load-balanced (LB) switch has become a promising switch design due to its high scalability properties and simple control. The performance of the L...
Yury Audzevich, Yoram Ofek, Miklós Telek, B...
IJCNN
2008
IEEE
16 years 1 days ago
Product design model for impact toughness estimation in steel plate manufacturing
— The purpose of this study was to develop a product design model for impact toughness estimation of low-alloy steel plates. Based on these estimates, the rejection probability o...
Satu Tamminen, Ilmari Juutilainen, Juha Rönin...