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2010
ACM

Improving online gaming quality using detour paths

13 years 11 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network. We propose an Indirect Relay System (IRS) to forward game-state updates over detour paths in order to reduce the round-trip time (RTT) among players. To the best of our knowledge, this is the first system that directly reduces RTTs among players in online games, while previous works in the literature mitigate the network latency issue by either hiding it from players or preventing players with high RTTs from being in the same game session. We implement the proposed IRS system and deploy it on 500 PlanetLab nodes. The results from real experiments show that the IRS system improves the online gaming quality from several aspects, while incurring negligible network and processing overheads. To evaluate the IRS system with wider ranges of system parameters, we conduct extensive trace-driven simulations using a la...
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
Added 07 Dec 2010
Updated 07 Dec 2010
Type Conference
Year 2010
Where MM
Authors Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
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