This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
Interest point-based multiview 3D reconstruction and calibration methods have been very successful in select applications but are not applicable when an abundance of feature point...
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Free-form deformations (FFD) constitute an important geometric shape modification method that has been extensively investigated for computer animation and geometric modelling. In t...
This paper presents new results in the field of video coding and compression using 3D information. Contrary to prior art in 3D model-based coding where 3D models have to be known,...
Franck Galpin, Koichiro Deguchi, Luce Morin, Rapha...