—We are interested in descriptions of 3D data sets, as obtained from stereo or a 3D digitizer. We therefore consider as input a sparse set of points, possibly associated with cer...
The variation of facial appearance due to the viewpoint (/pose) degrades face recognition systems considerably, which is well known as one of the bottlenecks in face recognition. ...
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
In this paper, we introduce a novel method of automatically finding the training set of RBF networks for morphing a prototype face to represent a new face. This is done by automa...
The Duy Bui, Mannes Poel, Dirk Heylen, Anton Nijho...
Abstract. Human faces are remarkably similar in global properties, including size, aspect ratios, and locations of main features, but can vary considerably in details across indivi...