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» A Novel Method for 3D Surface Mesh Segmentation
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ECCV
2006
Springer
14 years 9 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
RT
2004
Springer
14 years 29 days ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
MICCAI
2001
Springer
14 years 1 days ago
Shape versus Size: Improved Understanding of the Morphology of Brain Structures
Standard practice in quantitative structural neuroimaging is a segmentation into brain tissue, subcortical structures, fluid space and lesions followed by volume calculations of gr...
Guido Gerig, Martin Styner, Martha Elizabeth Shent...
VMV
2003
174views Visualization» more  VMV 2003»
13 years 9 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
CVPR
2007
IEEE
14 years 9 months ago
Accurate, Dense, and Robust Multi-View Stereopsis
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...
Yasutaka Furukawa, Jean Ponce