We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
Standard practice in quantitative structural neuroimaging is a segmentation into brain tissue, subcortical structures, fluid space and lesions followed by volume calculations of gr...
Guido Gerig, Martin Styner, Martha Elizabeth Shent...
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...