- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
This paper presents a hybrid 1D motion estimation algorithm which combines pixel-based and region-based approaches that can give depth images from translational video sequences wi...
Stereo matching algorithms conventionally match over a range of disparities sufficient to encompass all visible 3D scene points. Human vision however does not do this. It works ov...
In this work we present the runtime architecture of the OMPi OpenMP compiler. OMPi is a source-to-source C translator featuring a portable, modular and extensible runtime system. ...
Giorgos Ch. Philos, Vassilios V. Dimakopoulos, Pan...
Motion analysis is an important component of surveillance, video annotation and many other applications. Current work focuses on the tracking of moving entities, the representatio...
Stergios Poularakis, Alexia Briassouli, Ioannis Ko...