Sciweavers

466 search results - page 10 / 94
» A Parallel General Game Player
Sort
View
IE
2007
13 years 9 months ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
ATAL
2010
Springer
13 years 8 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
SIAMDM
2010
131views more  SIAMDM 2010»
13 years 2 months ago
On Optimal Strategies for a Hat Game on Graphs
The following problem was introduced by Marcin Krzywkowski as a generalization of a problem of Todd Ebert. After initially coordinating a strategy, n players each occupy a differe...
Uriel Feige
ACMACE
2007
ACM
13 years 11 months ago
Building a table tennis game for three players
Physical leisure activities such as table tennis provide healthy exercise and can offer a means to connect with others socially; however, players have to be in the same physical l...
Florian Mueller, Martin R. Gibbs
LICS
2000
IEEE
13 years 12 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger