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SAGT
2010
Springer
223views Game Theory» more  SAGT 2010»
13 years 5 months ago
Improved Lower Bounds on the Price of Stability of Undirected Network Design Games
Abstract. Bounding the price of stability of undirected network design games with fair cost allocation is a challenging open problem in the Algorithmic Game Theory research agenda....
Vittorio Bilò, Ioannis Caragiannis, Angelo ...
ACMACE
2009
ACM
13 years 11 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
EOR
2007
109views more  EOR 2007»
13 years 7 months ago
Accessibility in oriented networks
The aim of this work is to present a numerical measure of the importance of each player in a cooperative game when the cooperation possibilities are limited according to the links...
Rafael Amer, José Miguel Giménez, An...
CONCUR
2005
Springer
14 years 1 months ago
Games Where You Can Play Optimally Without Any Memory
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Hugo Gimbert, Wieslaw Zielonka
CHI
2004
ACM
14 years 7 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett