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» A Parallel General Game Player
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ATAL
2007
Springer
14 years 4 months ago
Commitment and extortion
Making commitments, e.g., through promises and threats, enables a player to exploit the strengths of his own strategic position as well as the weaknesses of that of his opponents....
Paul Harrenstein, Felix Brandt, Felix A. Fischer
AIIDE
2007
14 years 10 days ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
CIKM
2009
Springer
13 years 11 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
WINE
2009
Springer
138views Economy» more  WINE 2009»
14 years 4 months ago
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...
STACS
2005
Springer
14 years 3 months ago
Cost Sharing and Strategyproof Mechanisms for Set Cover Games
Abstract. We develop for set cover games several general cost-sharing methods that are approximately budget-balanced, core, and/or group-strategyproof. We first study the cost sha...
Xiang-Yang Li, Zheng Sun, Weizhao Wang