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CVPR
2010
IEEE
16 years 25 days ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
EDBT
2010
ACM
200views Database» more  EDBT 2010»
15 years 11 months ago
Rewrite techniques for performance optimization of schema matching processes
A recurring manual task in data integration, ontology alignment or model management is finding mappings between complex meta data structures. In order to reduce the manual effor...
Eric Peukert, Henrike Berthold, Erhard Rahm
DATE
2009
IEEE
121views Hardware» more  DATE 2009»
15 years 11 months ago
Remote measurement of local oscillator drifts in FlexRay networks
—Distributed systems, especially time-triggered ones, are implementing clock synchronization algorithms to provide and maintain a common view of time among the different nodes. S...
Eric Armengaud, Andreas Steininger
IPPS
2009
IEEE
15 years 11 months ago
Accelerating error correction in high-throughput short-read DNA sequencing data with CUDA
Emerging DNA sequencing technologies open up exciting new opportunities for genome sequencing by generating read data with a massive throughput. However, produced reads are signif...
Haixiang Shi, Bertil Schmidt, Weiguo Liu, Wolfgang...
CW
2008
IEEE
15 years 11 months ago
Automatic Surface Scanning of 3D Artifacts
—This paper describes an automatic 3D surface scanning technique using a 3D scanner. It allows the acquisition of a complete surface model of a 3D artifact without any manual reg...
Shiaofen Fang, Basil George, Mathew Palakal