Sciweavers

3914 search results - page 594 / 783
» A Pattern Approach to Interaction Design
Sort
View
MM
2004
ACM
192views Multimedia» more  MM 2004»
14 years 2 months ago
Communicating everyday experiences
In this paper, we present our approach to the problem of communicating everyday experiences. This is a challenging problem, since media from everyday events are unstructured, and ...
Preetha Appan, Hari Sundaram, David Birchfield
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 9 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
ICST
2008
IEEE
14 years 3 months ago
State-Based Testing of Ajax Web Applications
Ajax supports the development of rich-client Web applications, by providing primitives for the execution of asynchronous requests and for the dynamic update of the page structure ...
Alessandro Marchetto, Paolo Tonella, Filippo Ricca
HPDC
2007
IEEE
14 years 3 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ROBOCUP
2007
Springer
153views Robotics» more  ROBOCUP 2007»
14 years 3 months ago
Model-Based Reinforcement Learning in a Complex Domain
Reinforcement learning is a paradigm under which an agent seeks to improve its policy by making learning updates based on the experiences it gathers through interaction with the en...
Shivaram Kalyanakrishnan, Peter Stone, Yaxin Liu