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» A Pattern Approach to Interaction Design
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AOSD
2006
ACM
14 years 3 months ago
Presenting crosscutting structure with active models
When modifying or debugging a software system, among other tasks, developers must often understand and manipulate source code that crosscuts the system’s structure. These tasks ...
Wesley Coelho, Gail C. Murphy
BMCBI
2010
139views more  BMCBI 2010»
13 years 9 months ago
A global optimization algorithm for protein surface alignment
Background: A relevant problem in drug design is the comparison and recognition of protein binding sites. Binding sites recognition is generally based on geometry often combined w...
Paola Bertolazzi, Concettina Guerra, Giampaolo Liu...
HICSS
2005
IEEE
159views Biometrics» more  HICSS 2005»
14 years 2 months ago
A Repeatable Collaboration Process for Usability Testing
Evaluating the usability of an application is a crucial activity in systems development projects. It is often done collaboratively, involving groups of current or future users, us...
Gert-Jan de Vreede, Ann L. Fruhling, Anita Chakrap...
UIST
2005
ACM
14 years 2 months ago
Automation and customization of rendered web pages
On the desktop, an application can expect to control its user interface down to the last pixel, but on the World Wide Web, a content provider has no control over how the client wi...
Michael Bolin, Matthew Webber, Philip Rha, Tom Wil...
BMCBI
2006
118views more  BMCBI 2006»
13 years 9 months ago
Djinn Lite: a tool for customised gene transcript modelling, annotation-data enrichment and exploration
Background: There is an ever increasing rate of data made available on genetic variation, transcriptomes and proteomes. Similarly, a growing variety of bioinformatic programs are ...
Erdahl T. Teber, Edward Crawford, Kent B. Bolton, ...