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» A Pattern Approach to Interaction Design
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109
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ICEGOV
2007
ACM
15 years 6 months ago
Semantic frameworks for e-government
This paper explains how semantic frameworks can be used to support successful e-Government initiatives by connecting system design to a shared understanding of interactions and pr...
Charles Crichton, Jim Davies, Jeremy Gibbons, Stev...
120
Voted
JMLC
2000
Springer
15 years 6 months ago
Stand-Alone Messages: A Step Towards Component-Oriented Programming Languages
We are concerned with the design of programming languages that support the paradigm of component-oriented programming. Languages based on the accepted idea of combining modular and...
Peter H. Fröhlich, Michael Franz
SIGGRAPH
1995
ACM
15 years 6 months ago
Motion signal processing
Techniques from the image and signal processing domain can be successfully applied to designing, modifying, and adapting animated motion. For this purpose, we introduce multiresol...
Armin Bruderlin, Lance Williams
124
Voted
CBSE
2010
Springer
15 years 5 months ago
Reactive Model-Based Control of Reconfiguration in the Fractal Component-Based Model
Abstract. We present a technique for designing reconfiguration controllers in the Fractal component-based framework. We obtain discrete control loops that automatically enforce saf...
Gwenaël Delaval, Éric Rutten
140
Voted
AIIDE
2008
15 years 4 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel